The Lodge On Regulus at the Whip In

My buddy Gray’s band, The Lodge On Regulus, played a few blocks from my place at the Whip In tonight and it was made a great scene by the cool vibes (Gray Parsons) and sax (Thomas van der Brook), drums (Donny Wynn) and bass (Tom Benton). I caught some nice audio on my recorder. Jody went with me, Derek met us there. This is why I moved to Austin.

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Johnny Too Bad

Art Baker played this often-covered reggae song – Johnny Too Bad – on Jamaican Gold on Sunday and I’ve had it in my head ever since. Yesterday I listened to various versions of it all afternoon, so last night I recorded my version. It seems to be written by Crooks and Wilson of The Slickers. I know it from The Harder They Come soundtrack.

SuperBetter

Reading Reality Is Broken by Jane McGonigal I learned about SuperBetter, a game she created to help recover from a concussion. But it can be applied to any condition.

The book has me very interested in playing the right games to both make progress and have fun with life’s struggles. SuperBetter is a perfect example so I’m going to try to make a game I can win out of some of my chronic conditions.

I’m either going to kill myself, or I’m going to turn this into a game.

Mission #1: Create your SuperBetter secret identity. You’re the hero of this adventure. And you can be anyone you want, from any story you love. So pick your favorite story – anything from James Bond to Gossip Girl, Twilight to Harry Potter, Batman to Buffy the Vampire Slayer.

Mission #2: Recruit your allies. Every superhero has an inner circle of friends who help save the day. Pick the people you want to count on most, and invite them to play this game with you. Ask each one to play a specific part: Batman needs a Robin and an Alfred. Give each ally a specific mission, related to their character. Use your imagination – and feel free to ask for anything you need! When you’re saving the world, you can’t be shy about asking for help. Be sure to ask at least one ally to give you daily or weekly achievements – these are surprise accomplishments they bestow upon you based on your latest superheroic activities.

Mission #3: Find the bad guys. To win this battle, you need to know what you’re up against. Pay attention all day to anything that makes you feel worse, and put it on your bad guys list. Some days, you’ll be able to battle the bad guys longer – some days not so long. But most importantly: every time you do battle, you’ll want to make a great escape. That means getting away from the bad guy before he knocks you flat.

You can always add more bad guys to your list as you discover them – and if you vanquish one forever, you can take it off and claim the permanent victory.

The better you can identify triggers of your symptoms, the more pain and suffering you’ll avoid. And making a great escape turns a potential moment of failure – something is harder than it should be, or I can’t do something I want to do – into a moment of triumph: I succeeded in recognizing a trigger and vanquished it before it did too much damage.

Mission #4: Identify your power-ups. Good thing you’ve got superpowers. Maybe they’re not your typical superpowers – but you definitely have fun or important things you can do for yourself at a moment’s notice to feel better. Make a list, and be ready to call on them whenever the bad guys are getting the better of you. In fact, try to collect as many power-ups as you can every day!

As you play, be sure to do follow these three rules:

1. Near the end of the every day, hold a secret meeting with one of your allies. Add up your great escapes, your power-ups, and your superhero points.

2. Talk to your other allies as often as possible, and tell them what you’ve been doing to get superbetter. Ask them for ideas about new things to add to your to-do list.

3. Be sure you have at least one ally who is giving you daily achievements. Share these achievements with your friends online, using Twitter or Facebook status updates, to keep them posted on your progress.

Woody Guthrie Resolutions and Wedding Blessing

Resolutions

Today is New Year’s eve 2011 and I found these resolutions of Woody’s last week. I love New Year’s resolutions and Woody, and as always he puts it perfectly, plain and simple.

woodyguthrie-resolutions

  1. Work more and better
  2. Work by a schedule
  3. Wash teeth if any
  4. Shave
  5. Take bath
  6. Eat good — fruit — vegetables — milk
  7. Drink very scant if any
  8. Write a song a day
  9. Wear clean clothes — look good
  10. Shine shoes
  11. Change socks
  12. Change bed cloths often
  13. Read lots good books
  14. Listen to radio a lot
  15. Learn people better
  16. Keep rancho clean
  17. Don’t get lonesome
  18. Stay glad
  19. Keep hoping machine running
  20. Dream good
  21. Bank all extra money
  22. Save dough
  23. Have company but don’t waste time
  24. Send Mary and kids money
  25. Play and sing good
  26. Dance better
  27. Help win war — beat fascism
  28. Love mama
  29. Love papa
  30. Love Pete
  31. Love everybody
  32. Make up your mind
  33. Wake up and fight

Wedding Blessing

Speaking of Woody (and #30 on the list), my brother Pete called today to see if I had a copy of the Woody Guthrie quote that he read at our wedding. With his help I found it on the web in Joe Klein’s biography of Woody.

For me to bless your married life is like a cowboy trying to bless the sky. It is perfectly hung, perfectly balanced and perfectly blessed. Marriage is something bigger and greater than you or me and it is as durable as the sky which always remains clear and endless in spite of the clouds or planets that whirl and spin there. And since love is as endless and empty as the clear blue eternal sky, all of my blessings whether written or spoken or prayed would Fall short and not be Complete. But l ask you to look many days and many nights into that empty blue above your head, and I wish that same peace and that same power and that same balance and that same freedom, that same wealth, that same health, that same harmony and that same quietness and that same love in life that is birthless and deathless; I wish you nothing else. On the day of your marriage, in the season of your awakening, in the year of your new birth, in the land of your people . . . Woody Guthrie, Mary, all the children and all your friends.

Goldman Sachs Rules The World

When I saw this video the other day I was amazed, as were the BBC news folks, at the candor of this ‘trader’: “Governments don’t rule the world, Goldman Sachs rules the world.” Wow. We know it, but who ever says it on TV?!

Huffpost speculates that Alessio Rastani is none other than Yes Men Founder Andy Bichlbaum. I would love if it is, and there is a likeness, but it doesn’t look like the same person to me.

I love it when I can’t tell if it’s a hoax, as with Banksy’s movie, Exit Through The Gift Shop.

Below is Andy Bichlbaum speaking for DOW Chemical years ago. Same person? Working with The Yes Men?

Turns out, no. The Yes Men commended but denied affiliation.

Technology, The Seventh Kingdom?

Technology is anything invented after you were born. Technology is anything that doesn’t work yet. I love these two half-comic definitions quoted by Kevin Kelly in this TED talk.

Paraphrasing Kelly: The real tricks are exploring the exploration. Technology is about better ways to evolve. The infinite game. A cosmic force begun at the big bang. It’s the expansion of options, possibilities, differences, freedoms. Technology wants a trillion zillion species individuals discovering differences. It’s a way of playing the game by playing all the games.

Every person here has an assignment. Your assignment is to spend your life discovering what your assignment is. That recursive nature is the infinite game. If you play that well, you’ll have other people involved so that that game extends and continues even when you’re gone.

That is the infinite game, and what technology is, is that medium in which we play that infinite game. And so I think we should embrace technology because it is an essential part of finding out who we are.

I love it. What a freeing view of technology. An assignment to discover.